🎉 chore(init): project initialization

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web@ppanel
2024-11-14 01:22:43 +07:00
commit 829edfa824
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'use client';
import createGlobe, { COBEOptions } from 'cobe';
import { useCallback, useEffect, useRef, useState } from 'react';
import { cn } from '../../lib/utils';
const GLOBE_CONFIG: COBEOptions = {
width: 800,
height: 800,
onRender: () => {},
devicePixelRatio: 2,
phi: 0,
theta: 0.3,
dark: 0,
diffuse: 0.4,
mapSamples: 16000,
mapBrightness: 1.2,
baseColor: [1, 1, 1],
markerColor: [251 / 255, 100 / 255, 21 / 255],
glowColor: [1, 1, 1],
markers: [
{ location: [14.5995, 120.9842], size: 0.03 },
{ location: [19.076, 72.8777], size: 0.1 },
{ location: [23.8103, 90.4125], size: 0.05 },
{ location: [30.0444, 31.2357], size: 0.07 },
{ location: [39.9042, 116.4074], size: 0.08 },
{ location: [-23.5505, -46.6333], size: 0.1 },
{ location: [19.4326, -99.1332], size: 0.1 },
{ location: [40.7128, -74.006], size: 0.1 },
{ location: [34.6937, 135.5022], size: 0.05 },
{ location: [41.0082, 28.9784], size: 0.06 },
],
};
export default function Globe({
className,
config = GLOBE_CONFIG,
}: {
className?: string;
config?: COBEOptions;
}) {
let phi = 0;
let width = 0;
const canvasRef = useRef<HTMLCanvasElement>(null);
const pointerInteracting = useRef(null);
const pointerInteractionMovement = useRef(0);
const [r, setR] = useState(0);
const updatePointerInteraction = (value: any) => {
pointerInteracting.current = value;
if (canvasRef.current) {
canvasRef.current.style.cursor = value ? 'grabbing' : 'grab';
}
};
const updateMovement = (clientX: any) => {
if (pointerInteracting.current !== null) {
const delta = clientX - pointerInteracting.current;
pointerInteractionMovement.current = delta;
setR(delta / 200);
}
};
const onRender = useCallback(
(state: Record<string, any>) => {
if (!pointerInteracting.current) phi += 0.005;
state.phi = phi + r;
state.width = width * 2;
state.height = width * 2;
},
[r],
);
const onResize = () => {
if (canvasRef.current) {
width = canvasRef.current.offsetWidth;
}
};
useEffect(() => {
window.addEventListener('resize', onResize);
onResize();
const globe = createGlobe(canvasRef.current!, {
...config,
width: width * 2,
height: width * 2,
onRender,
});
setTimeout(() => (canvasRef.current!.style.opacity = '1'));
return () => globe.destroy();
}, []);
return (
<div className={cn('absolute inset-0 mx-auto aspect-[1/1] w-full max-w-[600px]', className)}>
<canvas
className={cn(
'size-full opacity-0 transition-opacity duration-500 [contain:layout_paint_size]',
)}
ref={canvasRef}
onPointerDown={(e) =>
updatePointerInteraction(e.clientX - pointerInteractionMovement.current)
}
onPointerUp={() => updatePointerInteraction(null)}
onPointerOut={() => updatePointerInteraction(null)}
onMouseMove={(e) => updateMovement(e.clientX)}
onTouchMove={(e) => e.touches[0] && updateMovement(e.touches[0].clientX)}
/>
</div>
);
}